YVG Corvette
The
YVG Corvette is a member of Corellian Engineering Corporation's most recent
product range - the YV generation. The YVG Corvette shares many similarities
with CEC's standard Corvette, but rather than being a Multipurpose vessel
the YVGC is designed to serve as an escort and a patrol vessel.
The YVG Corvette's prow shares the
long, tall and narrow hull design, which is the hallmark of the YV generation.
Whilst, the central and aft portions of the hull share a number of the
designs incorporated in the standard Corvette. The most noticeable difference
is the design of the engine block, which only houses three very powerful
engines opposed to the eleven engines mounted on the standard Corvette.
Some other noticeable differences include the addition of an extra pair
of double turbolaser turrets and the removal of the large sensor arrays,
which are now located in the prow of the vessel.
The prow contains the main hold (capable
of holding
2,000 tons), the majority of the crew compartments, the bridge, various
utility rooms, side and ventral retractable docking tubes. The central
portion of the vessel contains weapon stations, the main boarding ramp,
escape pods (like the standard Corvette some of the YVGC's escape pods
also double up as weapon stations), the security section, the brig, the
secondary hold (capable of holding 500 tons), troop barracks and the medical
ward. The aft portion of the vessel contains main engineering, some crew
compartments (used primarily by the engineers), a small repair facility
and the secondary boarding ramp.
For
such a small vessel the YVGC has quite an impressive armament, which is
made up of four double turbolaser turrets and four anti-starfighter turrets.
This weapon arrangement enables the YVGC to handle a wide range of opponents.
In addition to its weapons array, the YVGC has heavy armour plating and
a powerful shield generator. The vessel also
boasts a backup shield generator, enabling it to soak up considerable
firepower. Aside from its combat superiority over the standard Corvette
it also benefits from relatively low crew requirements.
The typical command staff of a YVGC consists of a Captain, an Executive
Officer, a Chief Engineer, a Navigation Officer, and a Doctor. The typical
crew complement consists of 12 Engineers, 2 Cooks, 2 Pilots, 2 Co-pilots,
2 Shields Operators, 2 Sensors Operators, 2 Communications Operators,
2 Life support operators, 2 Medics, 2 Galley Assistants, 12 General Hands,
8 Gunners, 4 Power Regulators and 3 Cargo Assistants. The crew typically
operates on a two-shift system.
While the YVGC is intended for light
combat duty, it can easily be converted to other roles like most other
CEC vessels. A
common modification is the conversion of the main hold into a fighter
bay. Standard Imperial practice is to fit racking for three TIE/ln,
however, without this racking it can only hold two fighters up to 13
meters in length. Another favourite is the conversion of the main hold
into a troop compartment, which can hold up to 400 troops.
The YVGC is seeing use with the Empire,
the Alliance and a number of planetary customs agencies. There have been
recent reports of pirates using them as well.
Download the Deck
plans (PDF Format)
Craft: Corellian Engineering
Corporation YVG Corvette
Type: Escort/Patrol Starship
Scale: Capital
Length: 130m
Skill: Capital Ship Piloting: YVG Corvette
Crew: 50 Gunners: 12
Crew Skill: Astrogation 3D, Capital Ship Gunnery 4D+1, Capital
Ship Piloting 4D, Capital Ship Shields 3D, Sensors 3D, Starship Gunnery
4D+1.
Passengers: 25 Troops & 10 Brig
Cargo Capacity: 2,500 Tons
Consumables: 1 year
Cost: Not available for sale (Black Market Cost: 5 Million
Credits)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 2D+2
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 5D
Shields: 2D*
*YVG Corvettes have 1D of backup shields. When a die of shields is lost,
if the shield operators can make an Easy Capital Ship Shields roll, the
backup die can be brought up to increase the shields back to 2D.
Sensors:
Passive: 40/1D
Scan: 90/2D
Search: 130/3D
Focus: 5/4D
Weapons:
4 Double Turbolaser Cannons
Fire Arc: 4 Turrets
Crew: 2
Skill: Capital Ship Gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150km
Damage: 5D
4 Quad Laser Cannons
Fire Arc: 2 Front/Left/Back, 2 Front/Right/Back
Crew: 1
Scale: Starfighter
Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5km
Damage: 5D
d20
Craft: Corellian Engineering Corporation
YVG Corvette
Class: Capital
Cost: Not available for sale (Black Market Cost:
5 Million Credits)
Size: Large (130m)
Crew: 62 (Skilled +4)
Passengers: 25 Troops & 10 Brig
Cargo Capacity: 2500 Tons
Consumables: 1 year
Hyperdrive multiplier: x1
Hyperdrive Backup: x12
Maximum Speed: Cruising
Defence: 19 (-1 size, +10 armour)
Shield Points: 200*
Hull Points: 500
DR: 20
Weapon: Double Turbolaser Cannons (4);
Fire Arc: Turret (4); Attack Bonus: +9 (-1 size, +4
crew, +6 fire control); Damage: 5d10x2; Range Modifiers:
PB -2, S/M +0, L -2
Weapon: Quad Laser Cannon (4); Fire
Arc: Front/Left/Back (2), Front/Right/Back (2); Attack Bonus:
+9 (-1 size, +4 crew, +6 fire control); Damage: 6d10x2; Range
Modifiers: PB/S +0, M/L n/a
*Back-up shield generators restore shield
points at double the normal rate per minute.
|
|
|
|
|