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The
Crew
Lieutenant
JD Brickman
JD has matured beyond recognition these past few months
into the current operation. Perhaps it's having the decks of a capital
ship under his boots again; maybe it's the responsibility of leading the
gunnery team. It could even be his exposure to those old Jedi texts he
found a few months ago. All I can say is that the flighty youth has become
a man. Certainly he still has some rough edges, but that applies to us
all. His diligence was instrumental in our successful operation against
the smuggler ship Prancer. In the brief ship-to-ship action we have seen,
his handling of the gunnery teams has been exemplary. I just hope he can
maintain this new-found maturity; the success of our mission rests on
all of us progressing, not just in our personal level of knowledge of
the ship and its systems but also in our progression as individuals.
Dexterity 3D
Blaster 3D+1; Blaster: Blaster Pistol 6D; Brawling Parry; Dodge 5D+1;
Dodge: Energy 6D; Firearms 4D+2; Grenade 3D+2; Melee Combat 3D+1; Melee
Parry; Running; Vehicle Blasters
Knowledge 3D
Alien Species; Bureaucracy; Cultures; Languages; Languages: Wookie 5D;
Planetary Systems; Streetwise; Survival 3D+1; Willpower
Mechanical 3D
Astrogation; Capital Ship Gunnery 4D+1; Communications 3D+1; Repulsorlift
Op; Sensors; Pilot: Space Transports; Starship Gunnery 4D+2; Starship
Shields 3D+1
Perception 3D
Command 3D+1; Hide; Persuasion 3D+1; Search; Sneak
Strength 3D
Brawling; Climb/Jump 4D; Stamina 3D+1
Technical 3D
Armour Repair 3D+1; Blaster Repair; Computer Prog/Repair; Demolitions
6D; Droid Prog 3D+1; First Aid 3D+1; Repulsorlift Repair; Space Transports
Repair; Starship Weapon Repair
Race: Human
Gender: Male
Move: 10
Force Sensitive: Yes
Force Points: 5
Character Points: 24
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